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ATEEZ's Hongjoong - 3D model

Final project for my 3D modeling and animation subject
This character is inspired and based on ATEEZ's leader, Hongjoong, in The Real M/V

Pose 1 - Maya Arnold final render

Pose 1 - Maya Arnold final render

Animation - Maya Arnold final render

Pose 2 - Maya Arnold final render

Pose 2 - Maya Arnold final render

Asset Texture close-up - Substance Painter render

Asset Texture close-up - Substance Painter render

Cloth Texture close-up - Substance Painter render

Cloth Texture close-up - Substance Painter render

Charcter design sketch - Procreate

Charcter design sketch - Procreate

High poly sculpt - Zbrush

318834 faces (high-poly)
13030 faces (low-poly)

High poly sculpt - Zbrush

318834 faces (high-poly)
13030 faces (low-poly)

Asset high-poly sculpt - Maya/Zbrush

81442 faces (high-poly)
3545 faces (low-poly)

Asset high-poly sculpt - Maya/Zbrush

81442 faces (high-poly)
3545 faces (low-poly)

Textured UVs - Maya and Substance Painter

Roughness map, aocclussion map, normal map, base color map, metallic map

Textured UVs - Maya and Substance Painter

Roughness map, aocclussion map, normal map, base color map, metallic map

Wireframed / Shaded / Textured model - Maya Arnold render

Wireframed / Shaded / Textured model - Maya Arnold render

Wireframed / Shaded / Textured asset - Maya Arnold render

Wireframed / Shaded / Textured asset - Maya Arnold render

Animation making-of - Maya capture

Animation making-of - Maya capture

Facial animation blend-shapes - Maya

Facial animation blend-shapes - Maya